Hey everyone! We’re back once again this Friday with a new cast about Classes and Archetypes in your RPGs! Join Cat and myself as we talk about the ups and down of using classes in your game, what kinds of things to think about when designing a class based system, and what some of our favorite class based games are. Until next time!
Hey everyone! Cat and I are back with a new episode on the 8 types of fun! Learn about how folks have divided fun up in easy to understand categories, and what each of these categories mean to a pen and paper RPG design.
Sorry for the slow couple of weeks, there’s been a lot of work going on behind the scenes. But stay tuned next week for the return of the Gearcast, some big updates to Mu, and a new Monday-Wednesday update! See you then!
Hey everyone! Join myself, cohost Cat, and special guest Ian as we go over our game, Mu: Age of Adventure! Join us for a brief overview and some thoughts into the genesis and creation of the game and world to get you started! And the best part about it is you can play the game right now!
The Gearcast just wasn’t coming together this week. But we’ve been gearing up layouts on Mu, so look out for new, edited rules coming soon! We’ll even have a huge Gearcast for it once everything is up and looking snazzy! See you next week!
Hey there, everyone! Back from our short hiatus, cohost Cat and myself are here to talk about Templating in games. What templating is, and why its important. We had some strange microphone gremlins this episode, so bear with us. We’ll have them all exorcized from the equipment next time.
Hey everyone! We’re back from a short hiatus, and amid some summer heat, to talk about starting a new game with an example about magically powered detectives. Join Cat and myself as we fight off rising temperatures to bring you some more games chat!