Hey everyone! We’re back once again this Friday with a new cast about Classes and Archetypes in your RPGs! Join Cat and myself as we talk about the ups and down of using classes in your game, what kinds of things to think about when designing a class based system, and what some of our favorite class based games are. Until next time!
Gearcast
The Gearcast Episode 8: The 8 Types of Fun
Hey everyone! Cat and I are back with a new episode on the 8 types of fun! Learn about how folks have divided fun up in easy to understand categories, and what each of these categories mean to a pen and paper RPG design.
The Gearcast Episode 7: Mu: Age of Adventure!
Hey everyone! Join myself, cohost Cat, and special guest Ian as we go over our game, Mu: Age of Adventure! Join us for a brief overview and some thoughts into the genesis and creation of the game and world to get you started! And the best part about it is you can play the game right now!
Questions or comments on Mu? Feedback? Tweet me @NickAcheffGHG or send an email to nacheff@gearheartgames.com!
Special Gearcast Episode: GenCon 2015!
Hey everyone! Back from our very first GenCon! Join myself and special guest Ian as we talk about the things we did, who we talked to, and what we learned! As well as what cool stuff we picked up. Stick around though, as Friday we’ll have another podcast up talking about our recently released beta rules for Mu: Age of Adventure! Shoutouts to a great number of people this week, be sure to check them all out in the show notes below!
Atlas Games
Tracy Barnett
Lynne Hardy
Bryan C.P. Steele
Rich Thomas
Shoshana Kessock
Keith Baker (personal website)
Andrew Peregrine
Gaming W/ Scott
Carpe GM
Play on Target
She’s a Super Geek
Role Playing Public Radio
One Shot
What the Grok
All Us Geeks
The RPG Academy
Iron Edda: War of Metal and Bone
Golden Sky Stories
World of Dew
World Wide Wrestling
XCOM the board game
Tigris and Euphrates
Spark and the Enlightened Man
Microscope
shock: social science fiction
Night Witches
Feng-Shui 2
The Gearcast Episode 6: Templating
Hey there, everyone! Back from our short hiatus, cohost Cat and myself are here to talk about Templating in games. What templating is, and why its important. We had some strange microphone gremlins this episode, so bear with us. We’ll have them all exorcized from the equipment next time.
Show Notes:
The Gearcast Episode 5: Starting a Game
Hey everyone! We’re back from a short hiatus, and amid some summer heat, to talk about starting a new game with an example about magically powered detectives. Join Cat and myself as we fight off rising temperatures to bring you some more games chat!
The Gearcast Episode 4: Outcome Mechanics
Hey everyone! Welcome to the fourth episode of the Gear Cast! This week, join myself and special guest Cat once more as we discuss outcome mechanics in games! What we think of perennial favorites such as d20s and d6s, and some more non-traditional mechanics such as cards and bidding!
Discussed on the show:
Anydice.com — For dice probabilites.
WizardofOdds.com — For all your card game probability needs.
Law’s Out — A bidding wild west game from Liberigothica Games
The Gearcast Episode 3: Capturing Genre Fiction in Games
Wow! That was a bit of a break! Sorry for that everyone, but the Gearcast is finally back! This time talking about capturing genre fiction in your game! Join me and special guest and lead editor of Mu: Age of Adventure, Cat as we discuss your favorite cheap novels and how they translate to gaming!
The Gearcast Episode 2: Rules Light and Narratavist Games
This week on the Gearcast I’m joined by my friend and longtime gaming aficionado Ryan. We discuss some of the strengths and weaknesses of narrative focused games, and what we can take away from them. Still getting into our stride here, so thanks for your continued patience!
The Gearcast Episode 1: Party Games!
Sorry for the belated podcast everyone, it’s been a long time since I’ve been behind a mic. On this inaugural episode I chat about Party Games, what makes a good party game, what a couple favorites are, and how they relate to role playing games. This one’s pretty rough around the edges, so I thank you for your patience!